X4: Foundations

X4: Foundations

Entering System: X4 Workshop
The easiest way to find, install and manage extensions for X4: Foundations. Share your work with the community and see what others have created.
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How does one change texture pointers on a ship model?
So there's a great mod, Rise of the Ossian Raider, which uses a lot of Rebirth and other ships. Only one problem... 7.0 breaks the mod by making many of the textures transparent.

Apparently 7.0 changed the location of some textures in the file folders within the compressed packages.

Okay, great. That should be easy enough to overcome, right? Question is: How do I make the mod ships look in the new location for those same textures?

Do I need blender? Other tools? I'm really itching to play 7.0 but this is driving me nuts as the one holdup, and no telling when the mod author updates things.