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I'm sorry but Tweak/Bob/Dave all suck when PFM does 90% of the same stuff and there is no way to make the simplest of edits to a campaign - even the most trivial of stuff that takes <30 seconds to change in PFM like starting treasury or armies takes multiple minutes because the game has to startup and then fails to work anyways ("failed to create esf !"). An actual campaign editor (as in you see the campaign map and are able to interact with it eg create/edit armies, change ownership, crop the map for theatric campaigns, etc.) could've quite easily made this game one the greatest military strategy games of all time, instead you basically need a CS degree to try to modify the campaigns.
Also its nice how steam doesn't tell you why it won't upload mods, just gives an endless spinning circle for one simple gd 1500kb file... are mods made with the official assembly kit the only files that can be uploaded and not DB edits via PFM? I have a tiny-ass mod that makes great clan leaders unable to be killed in battle (as well as numerous other personal mods I'm on the fence about releasing) but can't even get it to post to steam.
Addendum: how tf you gonna release an official mod toolset and over a decade later it still needs an unofficial patch to actually work???
Well twcenter is your best bet (under the tool, resources, tutorial section). I use PFM in all instances for Startpos editing as well as DB editings
To give regions that is owned by a faction which is not their home region/capital (multiple lands), you need to go to Startpos and find the faction ID of that region and faction ID you want, then you go back to the main tree to Region Manager, click on arrays (you won't get any DB description so it will vary for everyone on which number) to find the region required (you can go look at the Shogun 2 interactive map online to see which number associates with what region ---> if its not a save game startpos) and replace that faction ID with you want (after verifying the faction ID of the original owner of the region), save the PFM under a new name on desktop and then go from there....
If you never modded ETW/NTW/Shogun 2/Attlia extensively, this is all going to be confusing so the best way is to read all those tutorials and comments in the TWcenter section and do trial and error... took me over 10 years to know the major parts of modding TW games (games mentioned above)
BoB/Tweak I can't even get to process a vanilla startpos without any changes, even after the unofficial update - thought it might be errors in the modded tables (I'm only editing like 5 of them, all startpos-related since the factions are already in the game) but its not if it won't even process an unmodded startpos... feels like I've tried everything: reinstalling, admin mode for steam/s2tw/bob, unrelated super-easy edits like starting treasury that don't process right... no idea why it won't process a vanilla startpos for me, tutorials make it seem super straight-forward, wish it would tell you why its failing but the only error message it gives is:
=== Campaign / Process start pos (jap_shogun) ===
Failed to save startpos.esf in d:/program files/steam/steamapps/common/total war shogun 2/modding/working_data/campaigns/jap_shogun/!
=====================================
Duration: 16 sec(s)