Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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How to make weapon to use new animation
Hello.

I have issue with animation editor. I cant find what i must do, to make weapon use new animation. I cloned existing animation, but by default weapon dont use it. I want to make weapon to use multiple firing animation, like colt having two of them. What should i do?

Thank you!
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Ryason55 29 6 Aug, 2024 @ 1:28pm 
You have to set that up in the Animation Schemes in the Model Editor. In that, you want a Term named after the appropriate animation that the game uses (so "Fire" in this case), and then have Variations with the names of the animations you want it to use. Not sure if you'd need to rename your regular "Fire" animation to something else for it to work.
I already figured out. Wanted to write about it, but got distracted, sorry. It was very confusing, that this part not in animation editor, but in the model one.

Thank you anyway! I didnt anticipated that anyone ever answer me here.
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