Portal 2

Portal 2

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Need criticism of my map
Hello, I need help with the evaluation and possible criticism of my new map. Enjoy.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3292583775
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Showing 1-9 of 9 comments
One for One 47 21 Jul, 2024 @ 8:09am 
the portalable walls under the glass panels allow you to skip to that button without the blue gel and should be removed. you can adjust the positioning of the laser and the laser receiver to be lower to the floor to only need a single cube to block the beam. but mainly id take another look at which walls are portalable as currently they seem to make the course very easy to navigate.
One for One 47 21 Jul, 2024 @ 8:11am 
on the positives tho, i really enjoyed the 2 button timed toggle sequence, and the usage of blue gel which opened up the progression thru the chamber. id maybe just add a few grates to the blue gel tube to make the player unable to fall into the goo pit, and do another pass on the white walls to remove unintended sequence breaking.
HomoLudens 35 21 Jul, 2024 @ 8:18am 
Originally posted by One for One:
the portalable walls under the glass panels allow you to skip to that button without the blue gel and should be removed. you can adjust the positioning of the laser and the laser receiver to be lower to the floor to only need a single cube to block the beam. but mainly id take another look at which walls are portalable as currently they seem to make the course very easy to navigate.
Thanks for review!!!
HomoLudens 35 21 Jul, 2024 @ 8:22am 
Originally posted by One for One:
on the positives tho, i really enjoyed the 2 button timed toggle sequence, and the usage of blue gel which opened up the progression thru the chamber. id maybe just add a few grates to the blue gel tube to make the player unable to fall into the goo pit, and do another pass on the white walls to remove unintended sequence breaking.
Can i add u in frends, and send chambers for review? Its really help to be better in level desing!
One for One 47 21 Jul, 2024 @ 8:25am 
Originally posted by ♥♥♥♥ Ludens:
Originally posted by One for One:
on the positives tho, i really enjoyed the 2 button timed toggle sequence, and the usage of blue gel which opened up the progression thru the chamber. id maybe just add a few grates to the blue gel tube to make the player unable to fall into the goo pit, and do another pass on the white walls to remove unintended sequence breaking.
Can i add u in frends, and send chambers for review? Its really help to be better in level desing!

yeah absolutely! i def wouldnt mind having someone to help me test out Co-op chambers with tbh
HomoLudens 35 21 Jul, 2024 @ 8:42am 
Originally posted by One for One:
Originally posted by ♥♥♥♥ Ludens:
Can i add u in frends, and send chambers for review? Its really help to be better in level desing!

yeah absolutely! i def wouldnt mind having someone to help me test out Co-op chambers with tbh

Sry man, i dont have much time for co-op review. :steamsad:
One for One 47 21 Jul, 2024 @ 8:47am 
i cri :steamsad:
One for One 47 22 Jul, 2024 @ 10:27am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3294710665

your level inspired me to make one using a similar deal with the cube and goo :p2chell:
HomoLudens 35 22 Jul, 2024 @ 10:30am 
Originally posted by One for One:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3294710665

your level inspired me to make one using a similar deal with the cube and goo :p2chell:
Wow, I will definitely check it out!!!
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