Tabletop Simulator

Tabletop Simulator

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Need Play Testing for a Hex RTS Game
Hey guys!

I finally got off my butt and started to put together a board game idea I had in my head for a very long time. It is very basic at the moment but it has a two player setup and even a solo mode if you can't find anyone to play.

I am trying to sorta capture some of my favorite RTS games like Command and Conquer and Starcraft, just to name a few. I know I can't perfectly emulate that but I feel I can at least incorporate a few ideas like building units and moving them across the map at a relative fast pace and make the combat quick and fun.

Of course I do plan to add a lot more to this game, things like:
Purchasing buildings
More unit variety in their stats/abilities
Have certain leaders/factions that have different kinds of stratagems
Different kinds of attacks with different types of damage (i.e. AoE attacks)
Adding utility abilities and tactics

Plus more as time goes on and if others bring something I didn't even think of.

So please feel free to send me some feedback because it will only get better and will feel even more motivated to keep this alive.

Thanks guys! :)


https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3302346421