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Nahlásit problém s překladem
Hello
Use TimeAction +50% to reduce Attack Speed
Regards
Hello Soan.
Some of parameters are common from a basic and veteran unit, such as the RunSpeed, the WatchRange, etc. When modding a common rule between basic and veteran unit, you don't need to modify both, while when the stats are different from one to another, you have to change it for both. For that case, if you want to increase the attackspeed (TimeAction), you need to do it for both, overwise the buff will be applied on the basic one (or the veteran one if you are using XAttackVeteran rule).
Also, sometimes things are getting tricky: As you think you increase their attack speed by +100%, you would write ApplyRules("RangerAttack TimeAction +100%"). But thing is, you decrease it because you increase their Time to make an Action.
In any case, I would suggest you to go to Chabz work [docs.google.com] to see the units/zombies stats and some awesome stuff you can deal with the map editor. This is REALLY helpful and he made a huge work for that. Without this, I wouldn't be able to do what I did in my Proto-tech custom map.