Plague Inc: Evolved

Plague Inc: Evolved

Bring your deadliest ideas to life
Hit the lab and explore custom disease types and worlds created by the Plague Inc: Evolved community. Design your own scenarios in-game with the Plague Inc: Evolved Scenario Creator.
skyebound 2 Jan, 2016 @ 4:01pm
Alternative win condition doesn't work
I made a custom scenario in which you only have to infect the whole world instead of killing it. I enabled the alternative win condition and didn't select a required trait. Upon playing it, the game did not end when I infected it. The same thing happened when I selected Bacterial Resilience I as the needed trait. (Yes, I did actually evolve that trait.) Is this a known bug, or am I doing something wrong?
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Showing 1-3 of 3 comments
NdemicTech  [developer] 13 Jan, 2016 @ 9:57am 
Create an event, make the Global condition 'Infected percentage = 100" and the outcome 'Days until game win = 1' :)

It sounds as though you were using the trait-based win condition, but that won't work in this case.

I hope this helps! :D
ChipMuhNips 2 18 Dec, 2016 @ 8:37am 
I can't find the "Days until game win" option. Do I have to enter that manually somehow?

I have the game winning trait condition active, but I found that it doesn't work if anyone died before then.
NdemicTech  [developer] 13 Jan, 2017 @ 3:42am 
There was an error with this variable so it has been removed for the time-being.

The custom win condition seems to be working here. We've set up a few different tests with a variety of plague types and win conditions and they've all worked fine. Could you zip your scenario and send it to pctechsupport@ndemiccreations.com please? We can take a look at it and hopefully find where the issue is :)

Thanks
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Showing 1-3 of 3 comments
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