Door Kickers

Door Kickers

Platoon Workshop
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Gutmust 2 22 Jan, 2016 @ 4:19pm
Broken gun mod sounds
I recently realized when one of my friends was using my vz58 gun mod, that the singe fire sound was not working, but the rapid was making short rapid fire noises all the time. As you can imagine this sounds really bad, but I can't find a way to fix it. I have referenced other gun mods and compared them to my code and I can't seem to see the problem.
Thanks to anyone who can help me


https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=353516200 <--Link to mod if you want to listen to what i'm talking about.
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Showing 1-13 of 13 comments
Red Panda 17 23 Jan, 2016 @ 12:27am 
3 things you can check


Always check the log for errors. This will tell you where the problem is.

Check the reference links between *_equip.xml and *_sounds.xml files. Check the spelling, whitespaces and grammatical errors etc.

Test your audio file is compatible. Test by replacing your .wav file with those from Door Kickers. Sometimes the .wav files are encoded incorrectly and won't work.



Gutmust 2 23 Jan, 2016 @ 1:56pm 
Thanks so much for responding to my question Red Panda (love all your mods by the way), but how do I pull up the log?
Red Panda 17 23 Jan, 2016 @ 1:58pm 
...\My Documents\killhousegames\doorkickers\log.txt
Gutmust 2 23 Jan, 2016 @ 2:30pm 
Thank You so much Red Panda for telling me about the log, it tells me the sound is invalid. its such a useful tool that I shold have looked at more closely than before xD
Gutmust 2 23 Jan, 2016 @ 2:31pm 
*I shold have looked at more closely before
Gutmust 2 23 Jan, 2016 @ 2:41pm 
Is there a limit for how long the sound can be?
Red Panda 17 23 Jan, 2016 @ 2:48pm 
Originally posted by Gutmust:
Is there a limit for how long the sound can be?

Not that I'm aware of.
Gutmust 2 23 Jan, 2016 @ 3:22pm 
I fixed it, im such an idiot. I had a space after .wav that messed everything up xD, im so sorry for wasteing your time man I shold have known alot better. thank you for all your help, I cant wait to see the awsome mods that you probably will make for Door Kickers 2.
Red Panda 17 23 Jan, 2016 @ 3:41pm 
It happens. I've spent hours sometimes trying to find that hidden whitespace.

Anything else you need, just ask.
Gutmust 2 28 Jan, 2016 @ 5:58pm 
Hi Red Panda, I was wondering if there is a way to make a gun mod never reload and have infinate shots. Thanks if you are able to help.
Red Panda 17 29 Jan, 2016 @ 12:04am 
Can you not just increase the ammo to 999999?
Gutmust 2 29 Jan, 2016 @ 12:21pm 
Yea, I was just wondering if there was any other better looking way to do it. Thank you though
Red Panda 17 29 Jan, 2016 @ 12:50pm 
Not that I'm aware of.
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