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Or less wrong names and more correct ones.
Like all the latin/christian names for asatru norse are a HUGE goof.
Same like modern danish/swedish words for character and house names.
Or greek names for muslim egyptian and maghrebi nobles.
Or the naming for historical characters. Example how they mixed up regnal names like "Al-Mutawakkil" and "Al-Mutazz" with actual given names.
Don't get me started on that last one. I'd actually pay for an Islamic names DLC that added in laqab (honorifics like al-Mu'tazz) done properly instead of using them as ism (given first names like say Muhammad) and which also added in kunya (teknonym, father/mother of although also often metaphorical as in say Abu Bakr, r.a., first Caliph, whose kunya means father of camel foals supposedly because he was kind to them or Aisha, r.a., wife of the Prophet, a.s.w., known as Umm al Mu'minin or mother of the believers). You can't even really add them in yourself because of the character limit. I can just about do an ism and a laqab without running out of space.
Also I've noticed recently that the patronymics seem to be linked to tribal/clan government maybe. I decided to do a Haestinn conquers Iberia run to get the uninvolved character resolves the struggle achievement, converted to Muwalladism and hybridised Norse with Andalusian (taking every Andalusian option barring court type)... and my dude's called Emperor <first name> <last name> with no ibn to be seen (had the Haestinnson when I was still Norse). The only characters in my realm that seem to have it are the legacy clan ones. There's also a quite annoying 'bug' which has been present since launch where a marriage from the same dynasty results in a matronym not a patronym.
Hey man good to know i'm not the only one bothered by the weird use of the regnal names. Only noticed when someone else complained about this long ago.
The problem in your case is that Andalusian is considered an Iberian culture since the Fate of Iberia DLC. That's also why their realms do not use house naming rules.
https://ck3.paradoxwikis.com/Culture#List_of_cultures
So only their language and coat of arms are Arabic, but they function as a regular culture for everything else.
It might've been me. The Arabic names are a bit of a bugbear of mine. I've ranted about them in the past a few times.
Ah that explains that although I've got Mashriqi vassals that're also missing their patronyms. Going 'out of realm' seems to give them them back (in this case, I've got Duke, Duke's son and Duke's daughter. Duke's daughter's married out and she's got one; everyone else is missing them) and I think I remember going admin removes them too... lemme check an old save... yup.
I thought the house naming rules thing was just clan government? That's another thing going admin gets rid of.
No the house naming is tied to indian and arabic cultures, not sure if it is the heritage or culture itself. I guess only the heritage counts since the Royal Court overhaul.
Don't know how Admin government interacts with it, i don't have the DLC.
You learn something new every day I suppose. Thinking about it, the Indian realms do all have house names. Should probably have remembered that from conquering them so many times
Going admin seems to strip away any and all non-greek flavour... and I'm only slightly exaggerating. You get to keep your title, so for example a Mongol Khagan would still be a Khagan but no patronyms, no princes/princesses, no house naming of the realms and, unless you're Greek seemingly, you get exactly the same names for the admin titles (magistrate, governor, viceroy). The DLC's great though, I would recommend it generally (it's not much of a competition but it's probably my favourite of the CK3 DLC we've gotten so far). Just wish admin didn't a) suck out the little cultural variety there is if you're not Greek and b) didn't make the game unplayable after about 200 years ish (the lag's insane after a little while). It's probably worth it just for the upgrade to the Byzantine wardrobe (although if you convert to Greco-Roman paganism, or I suppose any non-Christian religion, prepare to be annoyed by your guy/girl being covered in Christian symbols).
Fair. So there is more than one problem with the names to adress.
You mean searching the www and not the workshop? And I am talking about all names ingame. Not only my kids names.
OK. But I'm looking for a mod that adds lots of new and realistic names to the game for each culture and then these are given in the game. More names means that names are not repeated as often.