Space Engineers

Space Engineers

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a.mcbob 2 22 Nov, 2024 @ 9:57pm
Mod request: Fix Trade Station spawning in custom solar systems
As per the bug report here[support.keenswh.com] it is not currently possible to get trade stations on planets in custom solar systems. Keen seems to be dragging their heels on fixing it. Would anybody here be willing to try a mod to get it working in the meantime? Would be much appreciated!
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Showing 1-14 of 14 comments
Kreeg 149 22 Nov, 2024 @ 10:27pm 
Turn Economy Off when generating your system. Turn it on when you've created the system.
As economy only fires once -- and the save recalls if it was ever on.
a.mcbob 2 22 Nov, 2024 @ 11:48pm 
Originally posted by Kreeg:
Turn Economy Off when generating your system. Turn it on when you've created the system.
As economy only fires once -- and the save recalls if it was ever on.
Did you even read the bug report I linked? That doesn't work right now
Kreeg 149 23 Nov, 2024 @ 1:56am 
The bug report doesn't list mods used, or any useful data about what level of mods, the distances between planets or similar.

If it was that mod that makes "moving" planets , it wouldn't work properly.
Given it says Gas Giants, the planets are likely incredibly cursed.

And after reading the thing : Would need actual data.
As currently its "No list of mods, but Planet mods exist", while a conflicting "No mods that would intefere" despite a gas giant.
a.mcbob 2 23 Nov, 2024 @ 3:32am 
Originally posted by Kreeg:
The bug report doesn't list mods used, or any useful data about what level of mods, the distances between planets or similar.

If it was that mod that makes "moving" planets , it wouldn't work properly.
Given it says Gas Giants, the planets are likely incredibly cursed.

And after reading the thing : Would need actual data.
As currently its "No list of mods, but Planet mods exist", while a conflicting "No mods that would intefere" despite a gas giant.

Read the whole thing, please. There is a discussion with plenty of details included.
Dan2D3D  [developer] 144 23 Nov, 2024 @ 6:09am 
Hi, I can tell it's not the same since the Contact update, there are way less Trade stations now but I was able to find a few.

What I have noticed in Sandbox named "Star System" :

1 - I must disable "Planetary encounter" to have more Trade stations.

2 - 2 Trade stations spawned around Titan.

3 - those 2 Trade stations will show in "Entity list" (alt+F10) only if the player.character is close to the Trade stations.

_______________


IF "Planetary encounter" is enabled in the "Star System" world and start on a Moon :

-> I only find the one that comes in Data Pad of Drop Pod and it will be on the closest Planet of the Moon I've started on.

_______________



What I have noticed in Sandbox named "Empty" :

1 - Created brand new world with economy disabled and pasted the 3 Vanilla Moons, saved and exited to enable economy.

2 - I loaded and found 2 Trade stations on one Moon only.

3 - "Planetary encounter" was disabled.

Note
There was 15 Trade stations spawning on and around the Moon of the world named "Empty" before the contact update.

_____________________________

★ My solution :

Here is what I must do now to have a Trade station so a Store close to me on starting new :

1 - I create a new Star System world with "Planetary encounter" disabled.

2 - Load and select Titan Drop Pod.

= 2 Trade stations spawned automatically in space around Titan without the need of the DataPad in Titan Drop Pod.

+ Enable "Planetary encounter" after I create the GPS coords at the 2 Trade stations.

__________________________________________________


That said, best would be to create the world and send that world to the SE Programmers for testing because they asked for it in the existing Bug Report you shared.

This way they will have the world with your settings and the Bug in ready for testing.
Last edited by Dan2D3D; 23 Nov, 2024 @ 1:01pm
a.mcbob 2 23 Nov, 2024 @ 10:54am 
@Dan, we'll give your solution a try, thanks for testing!
Dan2D3D  [developer] 144 23 Nov, 2024 @ 12:03pm 
I will add :

The survival is way too slow for me and I like to have a Trade station close to me on starting a new survival play so I can sell/buy very early, also to buy "Zone Chips" to at least protect my Respawn Station in PVP or when playing with lightning damage enabled.

=
It's the only way I found to have a Store close to me on starting that is "★ My solution :" in previous post (#5).

(also a good start to become Rich faster) edited
Last edited by Dan2D3D; 23 Nov, 2024 @ 12:17pm
a.mcbob 2 23 Nov, 2024 @ 4:49pm 
@Dan you must've got lucky or something. My friend just tried a new custom solar system using your proposed solution and the stations are still all in the middle of nowhere. Thanks, though.
Dan2D3D  [developer] 144 23 Nov, 2024 @ 5:21pm 
IF "Planetary encounter" disabled on creating a brand new world
=
Tell him to kill his character (backspace key) and try the other Moons, and must explore around the Moon with his character.

Note
May have to turn OFF the Sur. Kit on Respawn ship if playing with "Auto-reespawn" enabled to be able to select and new spawn.
Last edited by Dan2D3D; 23 Nov, 2024 @ 5:22pm
a.mcbob 2 23 Nov, 2024 @ 6:47pm 
He just checked the SBC file to see the locations of all the trade stations and none of them are anywhere near any planets or moons.
Dan2D3D  [developer] 144 24 Nov, 2024 @ 5:38am 
I never mess with the files but I have noticed Trade station are deleted from the "Entity List" in Admin menu Alt+F10 when I move away from the Trade station I find.
Last edited by Dan2D3D; 24 Nov, 2024 @ 5:38am
Dan2D3D  [developer] 144 24 Nov, 2024 @ 5:44am 
My character must be very close to the Trade station to see its signal and see it in "Entity List".

I don't see the one on the other side of Titan so I created the GPS coords for it :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3365790229
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3365262930
Last edited by Dan2D3D; 24 Nov, 2024 @ 10:29am
a.mcbob 2 24 Nov, 2024 @ 10:20am 
That's why you check the SBC file. Much easier than flying around hoping to get close enough for a station to show up.
Dan2D3D  [developer] 144 24 Nov, 2024 @ 10:25am 
Best you can do would be to send a world having the Bug in new created Bug Report, they will load and be able to test it right away.

+
Share the Bug Report link here so we can keep an eye on to see what they will reply.

I can't send my saves because I found Trade stations in so you are the best to have chat with them since you have bugged saves,
Last edited by Dan2D3D; 24 Nov, 2024 @ 10:30am
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