Kenshi
Kenshi Mod Workshop
You can manage your mods in the Kenshi launcher when you start the game. Workshop mod subscription will only work with Kenshi v0.92.0+
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ivan.salty90 24 Nov, 2024 @ 11:03pm
Too Many Mods too Little Time requiem to the developers.
I've been in a love and hate relationship with Kenshi for quite a while now. Choosing the vanilla 'wanderer' start every time, then diving into the forums and wiki pages in search of my dream team of free recruits just to experience all the hidden lore and interactions of the assembled crew.
But suddenly this streamer and that youtuber tells me that there are these lists of mods that one can certainly not play without and that those patches are vital for the full Kenshi experience.
I blindly follow their advice, only to be left with a bitter aftertaste from the whole experience, making me delete the game once again.
Time passes and the cycle is repeated. More mods, more lists, collection and choices, community spotlights including some mods that are no longer even in the workshop. Aside the never working collections and ever growing mods you are left with a bewildered thought of what is Kenshi?
It begs to question, whether some mods could just be integrated into it already, so that the product grows form within and not just piled on from without.
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Showing 1-4 of 4 comments
Cattrina 112 25 Nov, 2024 @ 2:00am 
The development of Kenshi 1 has ended, as it is feature complete. They cannot include any of the mods for copyright reasons, cause you never know if a modder has copyrights to the images they used etc. All their effort is now focused on making Kenshi 2 the best game it can be.

Your requiem is not about the fact the game is moddable, you mourn the inability to choose. I get it. But it would not be fair for the devs to pick fe. ten mods to include. How could they choose from the vastness of mods for this game? How could they choose just ten modders, when there are thousand excellent ones?

Plus you'd just put the responsibility of choosing on the dev's shoulders. Now at least you get to choose the ones you like. What if the devs only chose mods you dislike?


You must ask yourself: what kind of game you want to play? What does the vanilla game lack, you would like to be in the game? And mod accordingly.
Last edited by Cattrina; 25 Nov, 2024 @ 2:05am
ivan.salty90 25 Nov, 2024 @ 2:28am 
I just want gristleflaps :)
I've gone through pages and pages of mods and collections looking for what I want and every time i get disappointed because the mods are not well integrated into the game or create clutter in the building menu or the modder decides to integrate some game breaking changes to the economy or strategy. ''Here are your gristle flaps'', ''By the way I didn't like how the food economy was so I've changed all the prices etc'' e.g. same freaking gristle flaps..... do I really need a new campfire just to make gristle-flaps?
Then there're collections with Mesh fixes and so on.... could the devs really not fix all those meshes by now? I mean is this not what patches are made for? No, they are made for freeview option and updates on new mods from the modding community.
Half of which don't even work properly or become a copy of a copy of a copy of the original.
Cattrina 112 26 Nov, 2024 @ 3:38am 
Originally posted by ivan.salty90:
I just want gristleflaps :)
I've gone through pages and pages of mods and collections looking for what I want and every time i get disappointed because the mods are not well integrated into the game or create clutter in the building menu or the modder decides to integrate some game breaking changes to the economy or strategy. ''Here are your gristle flaps'', ''By the way I didn't like how the food economy was so I've changed all the prices etc'' e.g. same freaking gristle flaps..... do I really need a new campfire just to make gristle-flaps?
Then there're collections with Mesh fixes and so on.... could the devs really not fix all those meshes by now? I mean is this not what patches are made for? No, they are made for freeview option and updates on new mods from the modding community.
Half of which don't even work properly or become a copy of a copy of a copy of the original.


Fixing mesh clashes was not a priority on the early game development and became not a necessity after the community offered the mesh fixes via mods.
Last edited by Cattrina; 26 Nov, 2024 @ 3:39am
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