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Your requiem is not about the fact the game is moddable, you mourn the inability to choose. I get it. But it would not be fair for the devs to pick fe. ten mods to include. How could they choose from the vastness of mods for this game? How could they choose just ten modders, when there are thousand excellent ones?
Plus you'd just put the responsibility of choosing on the dev's shoulders. Now at least you get to choose the ones you like. What if the devs only chose mods you dislike?
You must ask yourself: what kind of game you want to play? What does the vanilla game lack, you would like to be in the game? And mod accordingly.
I've gone through pages and pages of mods and collections looking for what I want and every time i get disappointed because the mods are not well integrated into the game or create clutter in the building menu or the modder decides to integrate some game breaking changes to the economy or strategy. ''Here are your gristle flaps'', ''By the way I didn't like how the food economy was so I've changed all the prices etc'' e.g. same freaking gristle flaps..... do I really need a new campfire just to make gristle-flaps?
Then there're collections with Mesh fixes and so on.... could the devs really not fix all those meshes by now? I mean is this not what patches are made for? No, they are made for freeview option and updates on new mods from the modding community.
Half of which don't even work properly or become a copy of a copy of a copy of the original.
Fixing mesh clashes was not a priority on the early game development and became not a necessity after the community offered the mesh fixes via mods.