Stranded: Alien Dawn

Stranded: Alien Dawn

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R.4.V.3.N 22 Oct, 2024 @ 4:59pm
Any way to change day/night time length + food needs?
Title. In short, I want to try out a proper "Realism Run" like I've done with project zomboid. Thus, is it possible to:

1: Make day and night last a proper 24 hours real time?
2: Scale food and water needs to that time table.
3: Specific work tasks (Building for example) scales with the above. Other tasks would just need to be tweaked, like you make make a campfire in less than 10 minutes IRL so yeah. And cooking isn't rocket science.
4: Shreiker raids are much larger and more deadly.
5: Healing takes much longer.

Etc. Is this possible?
Last edited by R.4.V.3.N; 22 Oct, 2024 @ 5:00pm
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Showing 1-3 of 3 comments
injto4ka 30 24 Oct, 2024 @ 12:12pm 
Possible but difficult, because of the amount of data to be changed.
R.4.V.3.N 24 Oct, 2024 @ 2:14pm 
Originally posted by injto4ka:
Possible but difficult, because of the amount of data to be changed.

Good to know it's possible. Where would you suggest as a starting point?
injto4ka 30 26 Oct, 2024 @ 8:02am 
The easy part is to change the constant const.DayDuration, which is the number of milliseconds in a day. Them you should track all data that has time expressed in days - this data is only shown to be "in days" but it's actually in MS. It's only formatted in days for the UI. This is the very hard part. Then you need to do the same for const.MonthDuration and const.YearDuration, and the data using "months" and "years" respectively. Everything is expressed in MS, this is the very difficult part.
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