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Put the GtkRadion files in a folder named myleetmap/maps/myleetmap.bsp then zip the folder then rename it myleetmap.pk3 replace zip with pk3
C:\Steam\steamapps\common\Quake Live\baseq3
I am glad to see you are testing in Steam Quakelive i didnt i used wolfwhisperers quakelive and posted a converted map and all the textures did not match up. OOPS! They looked fine in the wolfs quakelive,
:)
What is the console code.
They have the latest version of radiant which has the QL compilers in it.