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Phrygian 2 Dec, 2015 @ 5:48pm
CPM MAPS --- PLEASE!!!
Is anyone out there currently working on porting all the cpm maps to ql?

I would absolutely love to see cpm24 (the REAL Phrantic) as well as cpm28, pillamyd el3t4, industrial, cpmctf2, and hoony mode all brought to quakelive.

Anybody have some info on some cpm map pack releases coming up?
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Showing 1-6 of 6 comments
lint 89 3 Dec, 2015 @ 10:57am 
Send me a list of maps you want., I'll help. Unless, those are the only ones you want. I spend a lot of time on converting maps to make sure textures are not missing. If they are missing after release, I do maintain all the maps I post.
Phrygian 4 Dec, 2015 @ 3:00pm 
You're the ♥♥♥♥. Okay map list: el3t4, b0_beta6, industrial, cpmctf2, cpm15, cpm16, cpm18r, cpm23, cpm24, cpm28, ospdm5a, nodm18, nodm19, ctctf1, q3wcp22 are all the cpm maps that I can think of that are really fun to play that aren't already in ql.

Allthough I'm sure some folks will just say to port the entire cpm map pack, I think Quakelive definitely needs: el3t4, cpm24, cpm28, cpmctf2 and q3wcp22 out of the above list. Honestly cpm has alot of total crap maps. But that list is alllllll good.
uaedude 6 Dec, 2015 @ 10:49am 
sadly cpma movement in quakelive is not like cpma movement in quake3 , because u cant trick jump , double jump and airmovement works in quakelive , but trick jumping as in 1 step ladder u can twitch a CJ and twitch back the other way around a CJ and u will get a sling shot boost of a jump =) something memorial from arqons perfection to his mod =) they called it in wiki additional jumping techniques hehe =) but thats the bomb in CPMA
Phrygian 6 Dec, 2015 @ 11:00am 
I know, cpm15 will never play the same. Same as 22.
Karlo 12 Jan, 2016 @ 2:21pm 
How about porting whole cpma mappack full? :) And releasing it as a mappack. Well, no matter how many maps you'll convert I suggest releasing them as a mappack, would probably be more popular than releasing them separately.
Понятно
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