Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Experience Worlds Beyond Earth
Game modifications, scenarios, interface, and so much more. Explore the modding world of Beyond Earth, and when you're ready, download the SDK to create and upload your own.
MorallyGray 12 Oct, 2015 @ 3:19am
Calling anyone out there willing to help me learn to mod this game.
I, like many, have various gripes about this game. Personaly i fell that Rising Tide made some very good additions to the game and pointed BE in a good direction. However there is always that nagging "BUT" that must be heard.

Instead of griping and venting my issues with what could be a great game, i would simply like to learn how to mod the ♥♥♥♥ out of this and fix various issues myself. I am asking for the support of others that know how to code various existing things within Rising Tide.

To give a general idea of what i want to learn, i would like to learn how to edit the below aspects.

; Existing Sponsor passives, including their diplomacy upgrades.
; The new diplomacy traits system and its various upgrades.
; The afinity system, including the new hybrid system; the existing units upgrade choices, specificly the hybrid units.
; The places and quantiy of afinity is generated via research.
; Wonder effects and yeilds.
; How to create or edit existing promotion bonuses.

I have been searching the net for various guides on how to accomplish various tasks, but i cant seem to get my head around it. I have higher ambitions on what i want this game to become, but for the moment id like to stick to some simple XML coding. In the future id like to learn more on how to edit the squad layouts in order to make more visualy interesting units.

If you can help me with this, i would be very grateful for your assistance.
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freeformsage102 14 Oct, 2015 @ 1:20am 
If you find anyone, do share. I'd love to know as well.
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