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nemcake 30 Oct, 2015 @ 7:13am
QL mapping: Diirect links to map conversion and creation tutorials
Hey all,
We've been waiting for years to make maps for ql, and now that we can, most of us don't know where to start. We could use a definitive place for documuntation on how to go from .map to a .bsp for QuakeLive to post to the workshop. Yakumo has started putting info up on how to upload to the workshop and I'll link them shortly. If any of you successful mappers can put some time into a small tutorial that would be great.
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Showing 1-9 of 9 comments
Pwnj00 10 Nov, 2015 @ 1:32am 
Yes please I need some help to get started, I have qradiant 1.6.4 from the site but for some reason the textures aren't loading from the steam quake live folder...
VoDa 5 10 Nov, 2015 @ 6:49am 
You can unpack the C:\Steam\steamapps\common\Quake Live\baseq3\pak00.pk3 and take the texures out of the folder and paste them to your gtkradinat texture folder.

Rename .pk3 to .zip
Last edited by VoDa; 10 Nov, 2015 @ 6:50am
VoDa 5 10 Nov, 2015 @ 6:52am 
Originally posted by -^4P^7wnj00-:
Yes please I need some help to get started, I have qradiant 1.6.4 from the site but for some reason the textures aren't loading from the steam quake live folder...

I have a video tutorial on my profile>guids.
hipshot 4 10 Nov, 2015 @ 8:02am 
People might also be interested in reading this regarding converting a level from Q3 to QL with bots and so

http://quake3world.com/forum/viewtopic.php?f=10&t=51&start=7035
Pwnj00 10 Nov, 2015 @ 6:34pm 
Is it possible to test my maps out from Quake live in game? No bots.
channie 10 Nov, 2015 @ 7:32pm 
just remove the .aas and you're good to go
Pwnj00 14 Nov, 2015 @ 11:43am 
So I compiled my map in Radiant, how do i test from quake live console? I haven't figured it out...
Pwnj00 14 Nov, 2015 @ 11:45am 
Originally posted by channouze:
just remove the .aas and you're good to go

I don't get this.
Pwnj00 15 Nov, 2015 @ 12:56pm 
Another question. I want to make my map Clan Arena, what is the settings to do this?
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