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Deegs 8 Nov, 2015 @ 7:50pm
Script for a fade in?
I've been trying to script in the most simple line. Just a simple fade in when the player spawns. I've tried multiple methods and all of them have failed. Closest I can think I can get is just Effect_Fade_in(1);

But I just get a error when playing the map
Any help?
Last edited by Deegs; 8 Nov, 2015 @ 7:50pm
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Hypercube 3 26 Nov, 2015 @ 4:13pm 
Make sure the i in Effect_Fade_In is capital. Also, if you look over the script for the small custom campaign script file, it should say Effect_Fade_In(5.0f); In that case make yours Effect_Fade_In(1.0f);
Deegs 5 Dec, 2015 @ 11:02pm 
Thanks!
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