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Broforce Custom Level Workshop
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Pijawka 2 14 Nov, 2015 @ 9:54am
Badass Battle for Mook Town [Campaign]
Hey there! This is my second campaign created for Broforce.
Previous campaign show examples and map ideas. It is also buggy.
My new campaign shouldn't be so buggy.

Campaign contains;
- very complex 4 maps (a lot of triggers, nice appearance)
- some cutscenes (about 10)
- boss fights
- flag defense

Watch video below.
https://www.youtube.com/watch?v=HmgtSQNYMpo

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=552996506&searchtext=

I hope you will enjoy my maps.

You can also say what you like and dislike in this campaign.
Advices are welcome.
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Showing 1-15 of 18 comments
^1Romanov77 1 14 Nov, 2015 @ 12:01pm 
Thank you will definitely try it as soon as I can!
^1Romanov77 1 16 Nov, 2015 @ 4:57am 
Hey bro, I played and subscribed.

Very good, my congratulations.
My only disappointment was performance, which in some parts (2nd level) was terrible.
Pijawka 2 16 Nov, 2015 @ 9:20am 
Thanks for your review, I will try to fix that soon.
brennfeu 11 17 Nov, 2015 @ 11:11pm 
It looks cool, I'll try it !

I could be out of time, could you make a complete vid' for this and your other map please ?
Last edited by brennfeu; 17 Nov, 2015 @ 11:18pm
brennfeu 11 18 Nov, 2015 @ 9:40am 
I really enjoyed this map ! The game play is amazing and I see that you used lots if trigger ! Hope you'll continue like this ! :D
Some little bugs but that's funny ;)

PS : I tried your other map (a masterpiece) but the first Boss died by himself (what was the boss fight ?) And I don't know how I've finished the map but the run map is buggy :/ and when I finished, I was on the old glitch level (the one which was used in the Beta when the game was beaten and Satan ran away)
Pijawka 2 18 Nov, 2015 @ 10:06am 
The second map [Europenian Scripted Terrorist] have a lot of bugs. I don't know that I will repair them [It requires much more work] . But you can except more simillar maps (but less buggy).
brennfeu 11 18 Nov, 2015 @ 11:08pm 
Originally posted by Pijawka:
But you can except more simillar maps (but less buggy).
Like which one ?
Pijawka 2 19 Nov, 2015 @ 5:12am 
Like the most scripted one.
brennfeu 11 20 Nov, 2015 @ 3:25am 
I would like to ask you how you did some things. Well, for exemple, when I try to move an Armored guy, he doesen't fly and just walk. And when I put the destination in air, he does nothing. Why ?
Pijawka 2 20 Nov, 2015 @ 9:29am 
To make armored guy fly you need to use character command called "Jump". If you want him to land succesfuly, you need to use "wait" and "jump". Its really hard to do it because you need to choose correct amount of time for each command.
brennfeu 11 21 Nov, 2015 @ 10:20am 
Originally posted by Pijawka:
To make armored guy fly you need to use character command called "Jump". If you want him to land succesfuly, you need to use "wait" and "jump". Its really hard to do it because you need to choose correct amount of time for each command.
Thanks :D
So... Am I allowedoing to use it in a map ? You taught me that, I am just asking
Pijawka 2 22 Nov, 2015 @ 4:18am 
Yes, why not? :P
Last edited by Pijawka; 22 Nov, 2015 @ 4:19am
brennfeu 11 25 Nov, 2015 @ 2:34am 
'Cause you found it and taught me it ^^
brennfeu 11 7 Dec, 2015 @ 2:20am 
I just think about it, but how did you spawn the smoke (when an helicopter fall) ?
Pijawka 2 8 Dec, 2015 @ 4:00am 
I used SpawnResource grenadeteargas
You should check this tutorial: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?l=polish&id=398469348
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