Left 4 Dead 2

Left 4 Dead 2

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Custom campaigns without holdout finales?
Anyone have any custom campaigns that don't use the usual holdout finale (i.e. running across the bridge in The Parish or the scavenge cans in Dead Center and The Passing)
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There are many. I only remember some of them, like:
  1. 25 to Life
  2. Absolute Zero
  3. Air Conditioner
  4. Alien Plague
  5. Alley War (scavenge)
  6. A Qualia Macabre (randomized finale, one of them is escape/ running finale)
  7. Be Just Round The Corner (one of optional finales is scavenge finale)
  8. Buried Deep (scavenge, at least last time I played)
  9. Burning Night
  10. Carried Off
  11. Centro
  12. Claustrophobia (scavenge finale)
  13. Cold Front (escape finale, as long as you're not late. If you're late, it becomes holdout finale)
  14. Curse of Lazar Castle (escape finale, but it's a campaign about solving puzzles & traps)
  15. Daybreak (scavenge)
  16. Dead on Time
  17. Detour Ahead
  18. Death Sentence (scavenge finale, not the revamped/ remake version)
  19. Dr. Malroy's First Encounter
  20. Fallout Twilight
  21. Frail Tourniquet (custom campaign made by Evil, the same author of Dr. Malroy campaign series)
  22. Getting Out (scavenge)
  23. Going Ballistic
  24. Green Walls (scavenge)
  25. Hongkong 4 Dead
  26. Infection Overdrive (scavenge)
  27. Labirinferno
  28. Last Breath
  29. Last Ride
  30. Neon Prime
  31. Pasay City (scavenge)
  32. Pasiri (cola scavenge)
  33. Portal campaign (scavenge)
  34. Prison Break
  35. Rip Tide
  36. Road to Ruin
  37. Tropical Thunder
  38. True Fangshi
  39. Vex Aeterna
  40. Yama
Last edited by kurochama; 14 Mar @ 6:31pm
Demo 83 15 Mar @ 3:48am 
Haunted Forest
Journey to Splash Mountain
Precinct 84
The Hive
Freezing Point
Last edited by Demo; 15 Mar @ 4:19am
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