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On topic:
Porting models from different Source game to another one shouldnt be really hard task however, it all depends on bone skeleton set. You may wanna start porting stuff around all by yourself and do some testings around.
Also, creating a simple soundbank is already painful. I really doubt somebody will compile soundbank with all l4d voice lines that matches to specific actions. No doubt there would be missing voice lines from L4D, as they dont have anything related to keys\boltcutters\other objective items.
Didn't notice that. Thanks for pointing this out.
That's the main reason I don't do character mods for this game, it's a massive hassle. Easier to just replace a weapon (especially melee weapons) since there's so many less moving parts.
There are some that relate, so they could be done; but hey Im not complaing I just thought ot put it out there :)
Any ideas are always welcome.
FYI Anyone who reads this