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This screenshot shows the worst case that I've seen here:
https://steamhost.cn/steamcommunity_com/id/savethecds/screenshot/429320160976408744
I stopped making bot-friendly maps since Oasis & Wind's Peak.
If they become popular I'll spend time creating the volumes, however for every map, it's a big-ask.
I'll probably get around to doing so later today. But for now, I would hope people just test it in the Map-Editor. (Not a great way to get a sense of the checkpoints though, I know.) But you can also play the map with another real-player, rather than bot.
(It's possible there still maybe SOME volumes on the map, that's because it's from the old-Oasis Template I used)
I've added some 'basic' bot routes, they're good and can catch you out at some points with some real speed. Hopefully that'll be alot better / easier to test with now :)