Divinity: Original Sin 2

Divinity: Original Sin 2

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Mod commission? New weapon type
So I've had this idea of a mod for a while now, and the more I think about it, the more I like it.
To my knowledge, Staves are the only melee weapon that scale with intelligence, assuming I'm not wrong, although they can use melee(warfare) skills, they do magical damage, not physical damage. So that's where idea comes in mind: New weapon types, Sickles and Scythes!
(They don't specifically *have* to be sickles and scythes, they're just the first thing that comes to mind)
Sickles and scythes would essentially be intelligence-scaling weapons of the physical variety. So you can now have a magic warrior who can do both physical and magical damage off of one stat. Sickles being one-handers and scythes being 2-handed.

I'm assuming such a mod would require modeling skill to create and also programming give them proper stats and to insert them into the game's item tables. I am sure it's quite an extensive investment of time, effort and skill, which is why I am willing to offer up payment in return for someone capable of meeting my hopes. I'm a bit poor so I don't know how much I can give but I'm hoping we can come to an agreement.

......Or a working mod for definitive that makes hammers intelligence-scaling......

I guess that works too.......
Last edited by Calamity Fox Wakamo; 26 Sep, 2020 @ 2:55pm
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Showing 1-2 of 2 comments
Doctor Beetus 7 22 Sep, 2020 @ 8:14pm 
Odinblade's Spectre class mod has staff-based scythes that deal physical damage and scale with intelligence
I will keep that in mind as an option, but I looked and noticed it seemed to only have 2-handed variants. What about 1handers?
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