Contagion

Contagion

Design the Zombie Apocalypse you always imagined.
Find your favorite and/or the latest maps, add-ons, and more to download. Using our Contagion SDK and Steam Workshop page it's now easy to share with friends and the rest of the community.
Learn More
ideas
im not sure many people play this but id love to see some workshop guns and mele wepons. i just thought thats mostly what the game needed. along with more extraction maps
< >
Showing 1-15 of 20 comments
Deimos 12 May, 2014 @ 1:34pm 
i agree. so you are a prospective/potential content creator?
Gallagnar 12 May, 2014 @ 1:46pm 
I would like to see some more hunted maps. Some scenarios I think that would be good for this would be a shopping mall and a school campus. For weapons maybe some kind of throwable weapon like a tomahawk that could be picked up again or used as a melee.
Captain Falcon 12 May, 2014 @ 4:04pm 
Originally posted by ..::Shexual Chocolate::..:
I would like to see some more hunted maps. Some scenarios I think that would be good for this would be a shopping mall and a school campus. For weapons maybe some kind of throwable weapon like a tomahawk that could be picked up again or used as a melee.

tomahawk all the way
Captain Falcon 12 May, 2014 @ 4:05pm 
Originally posted by Deimos:
i agree. so you are a prospective/potential content creator?

no im sad to say. i wouldnt even know were to begin :(
Deimos 12 May, 2014 @ 4:38pm 
well i think another 9 mm pistol would be just lovely. you see people tend to get tired of using the same old, stock, run of the mill starting handgun and many people, myself included, opt for more diversity and selection. regardless of whether it has the same damage, accuracy, etc, is not so much the concern as it is that we have a fresh new pistol with new FX, reload animation, etc. but besides that i think at least one new weapon should be added to each and every category within this game.
Captain Falcon 12 May, 2014 @ 4:41pm 
agreed
beastypc 14 May, 2014 @ 12:57pm 
i think it needs more zombie types
Staemboat 14 May, 2014 @ 4:37pm 
I wonder if someone would be able to make a zombie density detector kind of thing, like the radio from silent hill where the hissing gets louder as monsters are close, but maybe its more about how many are near you in this case, since this game involves a lot more. sounds complicated though. would be a nice companion to the phone
Deimos 14 May, 2014 @ 6:17pm 
thats pretty creative. good thinking
Staemboat 15 May, 2014 @ 5:05am 
functionally i think the zombies should all remain the same typical slow zombies, i don't think zombies that have extra abilities would necesseraily fit in this game, but extra models for different walks of life would be pretty great though
beastypc 15 May, 2014 @ 7:38am 
we need flares that can distract zombies or some traps would be nice.
Staemboat 15 May, 2014 @ 11:22am 
seconding traps
Staemboat 15 May, 2014 @ 5:27pm 
for distractions, the bricks and bottles scattered around the world in the last of us worked really well, but i geuss youd need to change maps for that or something
Baggy 18 May, 2014 @ 2:02pm 
Originally posted by ..::Shexual Chocolate::..:
I would like to see some more hunted maps. Some scenarios I think that would be good for this would be a shopping mall and a school campus. For weapons maybe some kind of throwable weapon like a tomahawk that could be picked up again or used as a melee.

I'm working on a campus as you speak, I believe another mapper is working on a mall map
Captain Falcon 18 May, 2014 @ 8:44pm 
dope!
< >
Showing 1-15 of 20 comments
Per page: 1530 50