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- Levelhead has 1 slot to evoke lots of meager 0-cost orbs.
- Slime boss from downfall has skills that exhaust to summon slimes.
- Templar manages 2 slots and gets a bonus for matching pairs.
- Dark knight from aigis basically has lightning but it's a minor mechanic.
- Librarian channels inert elements that are evoked by the cast keyword.
- Goldenglow manages 1 orb type for both enemies and yourself.
- Evolution has lots of orb types and card text but nifty cross-orb synergy.
There are a few more that make use of the orb framework but implement it in very different ways so I don't directly associate them with defect.
The character is really good so it makes act 3 and 4 a lot easier but the mod added two extra boss fight at the end that are way harder (the last fight does 400 to 500 dmg per round its fairly hard)