Euro Truck Simulator 2

Euro Truck Simulator 2

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I made a Mod, but it does not show up
Hi guys!
I made a cellphone that goes for dashboard accessories in blender 3.6.0 with the latest SCS Export tools and I exported and made all the programing, but when I test it, it does't show up in the accessories list.

Does anyone have any idea what the problem might be?


the sii file: SiiNumit { @include "addon_hoockups/s_ultra.sui" }



the .sui file:
SiiNunit { accessory_hookup_int_data : s_ultra.volvo.fh_2024.addon_hookup { name: "S24 Ultra" price: 900 unlock: 0 icon: "" suitable_for[]: "set_dashbrd" look: default interior_model:"/vehicle/truck/upgrade/interior_decors/toystand/s_ultra/s_ultra.pmd" } }
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Showing 1-13 of 13 comments
There could be other issues, but spot the typo: @include "addon_hoockups/s_ultra.sui"

If for some reason you can't see it, it's supposed to say @include "addon_hookups/s_ultra.sui"

I just realised that's not the only typo, this bit also has a typo: SiiNumit
should be SiiNunit
Last edited by Underscore_101_3; 2 Jan @ 7:26am
Check the game log file often, specially if you just adding your new mod. To help debugging process, create a new profile with ONLY your mod installed there, so you'll always be sure any errors and warnings are just coming from your mod or the game itself.
Originally posted by Underscore_101_3:
There could be other issues, but spot the typo: @include "addon_hoockups/s_ultra.sui"

If for some reason you can't see it, it's supposed to say @include "addon_hookups/s_ultra.sui"

I just realised that's not the only typo, this bit also has a typo: SiiNumit
should be SiiNunit


I've tried change, but still doesn't work. Even with a different sui code like this one:

accessory_hookup_int_data : s_ultra.addon_hookup { name: "S24 Ultra" price: 900 unlock: 0 icon: "" suitable_for[]: "set_dashbrd" look: default part_type: aftermarket model: "/vehicle/truck/upgrade/interior_decors/toystand/s_ultra/s_ultra.pmd" }

the strangest part, in the tutorial that I followed work very well, but mine doesn't
Originally posted by madman:
Check the game log file often, specially if you just adding your new mod. To help debugging process, create a new profile with ONLY your mod installed there, so you'll always be sure any errors and warnings are just coming from your mod or the game itself.

the log just accuses the manifest file that is missing, but does not contain red errors
without seeing the mod I can't really think of other things than a typo or wrong folders.

the change you made from "interior_model" to "model" is correct tmk.

If you don't mind then I don't mind having a look, assuming it's safe for work.
Originally posted by Underscore_101_3:
without seeing the mod I can't really think of other things than a typo or wrong folders.

the change you made from "interior_model" to "model" is correct tmk.

If you don't mind then I don't mind having a look, assuming it's safe for work.

of course I don't, I'll message you to send the folder
Please post on Google drive or something similar, I prefer to not have any private conversations for personal reasons.
Last edited by Underscore_101_3; 3 Jan @ 8:17pm
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I gave you the permission. Thanks for the helping me dude
There were a couple of errors in there.

-The hookup def files and folder were in the wrong folder, they go in "vehicle"
like so: def\vehicle\addon_hookups and def\vehicle\addon_hookup_storage.celulares.sii

you can remove the truck folder in def\vehicle (after moving the file and folder I mentioned)

-There's a typo in the the filename for "addon hookup_storage.celulares.sii" (space instead of underscore), should be:
addon_hookup_storage.celulares

-And lastly in the same file there is space before the @, this whole line: @include "addon_hookups/s_ultra.sui", needs to align on the outer left.

like so:

SiiNunit

{
@include "addon_hookups/s_ultra.sui"
}

And that should fix it, it worked on my end.
Last edited by Underscore_101_3; 5 Jan @ 6:36am
Undercore you are the guy! Now it's woorking perfectly. Thank you very very much my friend
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