The Escapists 2

The Escapists 2

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Prison Ideas
I joined Escapists 2 about a month or two ago and made the only prison ideas I really wanted to make. Now, I have no more ideas other than a train or tiny prison I'll probably never make. Can anyone give me ideas for what to make?
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Showing 1-8 of 8 comments
You looking for ideas like what to model the prison after? Ideas for specific kinds of challenges?
Honestly I'd take anything. I really enjoy using the prison editor to make new things, but it has its limitations.
Originally posted by CodE4312:
Honestly I'd take anything. I really enjoy using the prison editor to make new things, but it has its limitations.

Heh, I am very familiar. Still kinda amazed at how much is possible to squeeze out of it despite that.

Well here are a couple concepts I thought of trying or attempted before. Maybe you'll have better luck with them:

One is an outdoor cell block, so players cannot do anything like digging in their cells without being seen by a sniper.

Another is a "boss" fight concept where the only way out is breaking a wall or something in the control room in view of the Riot Guards, making it a requirement to take them down to get the opportunity. I tried this twice and couldn't get it to work right. Part of the problem being as soon as a fight starts in there, somebody goes right for the lockdown switch.

Also, feel free to browse my workshop maps. Maybe something there will spark an idea.

Oh, and just in case you don't know, be careful how you use double green doors. I've never seen green keys on guards in custom maps and the double green doors are one way if they aren't part of a job room. Basically, they're unlocked in one direction, perma locked in the other.

The map editor even recognizes this because one time i used such a door as the way out and the editor outright warned me the level was super easy to escape.
Last edited by MekaDovah; 1 May @ 4:00pm
Thanks for your help! I'll be sure to try out some of those ideas, especially the second one.
Originally posted by CodE4312:
Thanks for your help! I'll be sure to try out some of those ideas, especially the second one.

Happy to help!
for some reason it's so hard for me to not make a mostly-inside prison. the most i do is have the cell block and the staff thingies inside (i still sometimes shove the warden zone in the corner of the map where nobody will think to go and i just draw the zone, nothing in it!)
Originally posted by AndrewCH:
for some reason it's so hard for me to not make a mostly-inside prison. the most i do is have the cell block and the staff thingies inside (i still sometimes shove the warden zone in the corner of the map where nobody will think to go and i just draw the zone, nothing in it!)

Rooms tend to have space between them. Typically hallways. Outdoor areas are, essentially, hallways that happen to be outdoors.

If you think, like, a camp facility, each individual area becomes its own building. Cells/dorms, kitchen/cafeteria, work rooms, ect. Could also look at it like a neighborhood or city. Really, you can arrange it however you want. Some RL prisons organize it with prisoner facilities in one building, work facilities in another, and guard stuff in yet another.
adams.az 14 May @ 11:28am 
A hell-jail like the one in that one episode of Bob's Burgers.

A prison that looks like an elementary school.

A literal emotional prison.
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