Total War: WARHAMMER III

Total War: WARHAMMER III

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Random crashes, dont know what to do...
Hi, I have two mod collections, one that Im building over the last year +- and Old World campaign collection.
Problem is that both are crashing randomly and I just dont know how to solve this or how to find the mod that causes this, thing is that I have tried several things. Scripts not broken. Logs dont show anything unusual before crash. Im lost..

My pc specs are really high end rtx 3080ti, ryzen x3d, 64 ram... (not overclocking)

Things I did to try to find the solution:
1) Verify all files
2) Resubscribe to all mods
3) Disable all overlays
4) Checked all mods discusions and descriptions if any have known issues.

I have suspicion that game doesnt know how to utilize VRAM, i have also tried checking "unlimited video memory".
Why I think that? Well, the crashes are happening semi-randomly, sometimes I clicked on something, enemy army (non-mod units and lord), sometimes it freezes during some action, once when i clicked on slow down button in endturn, sometimes when pre-battle window UI has to pop-up.

There are extemely bigger graphic mods that I dont have and my pc is pretty buffed, so I dont really understand anymore why this is happening to me.
You can check the mod collections of mine, maybe i missed some incompability.
any help is welcomed.
Last edited by GLaDOS_cz; 21 Jul @ 2:42am
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Showing 1-3 of 3 comments
Avallac 21 Jul @ 6:13pm 
So you didn't even bother looking through your own collection? There is literally a mod there from 2024 that says OUTDATED right in front of the name, which means its not going to work properly or cause crashes. You probably have another 20 broken mods that don't have that in the name that you'd need to check last update dates and comments.
Avallac 21 Jul @ 6:20pm 
A bunch of your mods are also likely incompatible. Warband upgrades doesn't work for modded units, so its not "compatible" without submods. A bunch of faction and map/landmark mods. Just because game doesn't crash doesn't mean those mods work at all or properly.
Originally posted by Avallac:
So you didn't even bother looking through your own collection? There is literally a mod there from 2024 that says OUTDATED right in front of the name, which means its not going to work properly or cause crashes. You probably have another 20 broken mods that don't have that in the name that you'd need to check last update dates and comments.
outdated smokes from brutus are battle only and they work properly, they dont touch campaign at all.

if mod that changes something that wasnt touched by CA doesnt mean its outdated and can work without problem without need of update.

dont insult me that i didnt check my own collection, because I did.
Originally posted by Avallac:
A bunch of your mods are also likely incompatible. Warband upgrades doesn't work for modded units, so its not "compatible" without submods. A bunch of faction and map/landmark mods. Just because game doesn't crash doesn't mean those mods work at all or properly.
warband upgrades dont have to work for modded units, its for vanilla units, it does not need to be compatible with added units.
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Showing 1-3 of 3 comments
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