People Playground

People Playground

Expand your game
Explore a vast collection of different mods and contraptions.
Learn More
Mod Idea/Update Feature That I Think Would Really Help w/ Building
For some context, and I'm sure at least some of you all probably do this too, but I pretty much always play the game with the Alt key on an itchy trigger, even if I don't necessarily need to have what I'm doing on a grid-snap it's still useful for me.

But there's one pet peeve of mine, in that while wires and connectors can be Alt keyed to snap the angle they're placed, there's no option to have their actual coordinates on a grid-snap. I can understand why objects don't have that, but for wires where I'm usually trying to place them in pixel-perfect positions(by that I mean literally using the object sprites' individual pixels to guide their placement) they're almost always going to be just a little bit off.

I don't have OCD at all, it's mainly a thing with gameplay. Especially when it comes to making something that needs that level of precision to work properly or even look aesthetically pleasing. I know it doesn't matter too much but it would be nice if there was a way to snap their placement to the same grid, the same way they can be snapped into a precise increment of rotation. When activated it can have the starting end of the wire selected have a hover overlay with transparency to temporarily follow your cursor, and whatever precise coordinate the cursor's pointing to the closest, it'll go there instead, and then the length is also restricted to specific coordinates as well.

I think this would work best as an update with a toggle to turn it on/off in the settings, but a mod works too, and is probably a more realistic expectation since the game's updates are pretty much unfortunately half-dead by now. Thank you all for listening!
< >
Showing 1-1 of 1 comments
Probably should've posted this in General Discussions to get more attention, but then again, I also didn't want to risk this getting buried by other posts
< >
Showing 1-1 of 1 comments
Per page: 1530 50