GROUND BRANCH

GROUND BRANCH

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Easily share and install custom game modes, missions, patches, mutators, and more.
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A problem about the skins system and the patches system in mod making
I'm making a mod, and i've implemented the skin system on my mod, and, apparently, the function I override to change the skin also changes the function of the patch. Since the code is compiled, I can't fix it or see how to change it.

i have 3 textures with 4 different versions of uniforms, i would need to make 24 single uniform files, not using the skin system, to make the patch work.