Portal 2

Portal 2

Community maps. For science.
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Portal 2 Light Illumination Compile Glitches
Hi. I've got a serious problem on compiling my BeeMod map: It doesn't compiles once I'm going to publish the map. No lights effects on Portal 1 style textures, and this is very struggling because I've tried everything I could to fix this problem on my Liminal Limbo map; but it isn't working. Also I've prioritized quality on compile settings on BeeMod to see if it could fix the problem, but nope; it has the same problem. There's any solution for this? There's any way where I can fix this?