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The closest thing to a solution for your issue that I know of, is taking the faction's blocks and giving them all the feature NOCLIP_ALLY (which will prevent them from colliding in the first place, but also allow them to clip over and move through each other, but not over enemies, debris or weapons fire). You may also need to keep some blocks as not NOCLIP_ALLY (e.g the command block would be a good choice) if you are using things such as healing lasers to allow them to hit the target ship.