Team Fortress 2

Team Fortress 2

Have you got what it takes?
Create and submit new items (such as hats, weapons, badges, boots, and more) for consideration to be incorporated into the actual game. Click here to learn more.
model won't load
i'm trying my hand at a cosmetic, but the model refuses to load. it compiles without any errors, but when I open it in HLMV I get an error. I tried using it in itemtest anyways, and it crashed the game with the error message "tf_wearable: backwards mins/maxs.

any idea what it's talking about?
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update: I tried exporting the model to SFM, and there the game didn't crash, but I got an error saying the object had no facial flexes. Then going back to Blender, I noticed that neither SourceOps nor Blender Source Tools recognized my mesh?
I opened up blender and it suddenly decided it can see the mesh now. Exported it as a DMX with blender source tools this time, updated the QC file to use that instead of the SMD, and it worked perfectly.
thats known as a skill issue bud
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Showing 1-3 of 3 comments
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