Kenshi
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Water loading problems
I encountered the following problem with the water, which is especially noticeable near the Isles of None, as well as near Bark. It seems that the texture loading distance is limited, and as a result, distinct squares appear on the water's surface. When trying to approach the edge of a square, a new square loads with new, clearly defined borders. I have already tried several options to solve this problem: a) changing the visibility and texture loading distance, b) installing Kenshi Performance Fix and Water Optimizer, and even c) verifying the integrity of the game files. Nothing has helped. In terms of hardware – the graphics card is quite powerful, a 3070 Ti, and the game itself is installed on an SSD, with no loading issues. Do you have any ideas on what else I could try to resolve this issue?
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Kenshi can only use one source of RAM, from CPU or GPU, make sure the larger option is chosen for your game.
Thank you so much for your reply!

Originally posted by Cattrina:
Kenshi can only use one source of RAM, from CPU or GPU, make sure the larger option is chosen for your game.

If we are talking about the "Rendering device" option, then my video card is selected, of course. I even have SCARaw "Optimization for Nvidia GPU in Kenshi" installed. Or is it about some other setting? Then where can I find it?
Last edited by Cattrina; 23 Jan @ 11:32am
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