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Regards.
I'm not talking specifically about this particular layout, the single piece of track or the recent 'smallest rolling line map'. I'm talking about the huge gap between viral popularity and quality: as we know, this isn't the first time that a quick layout has received more popularity and support from the community than high-quality work, mainly through views and comments. The recent Compact Comp 2 is a perfect example of this: while the single-piece-of-track entry didn't win, it's one of the best-known layouts of the competition, while dozens of other serious submissions are buried behind it. This discourages people who try hard to get recognition and visibility, and may result in them not creating more mods. This leads to a workshop with poor quality mods overall, resulting in a less engaging mod workshop, and therefore fewer players and sales.
It's surprising that there isn't some quality control on the workshop yet, or tags to differenciate unserious entries from serious ones. If no solutions are applied, the situation will only escalate and it will hurt Rolling Line, both as a community and as a game. I repeat, this isn't directed at modders but rather as an eye-opener for the users who install and download the content we modders spend hours making. Sorry if this was too long, I just wanted to get it off my chest because it can be discouraging at times.
For the record, Noland, being part of whatever "community" exists around this game is a lot more trouble than it's worth. Make the stuff you want to make, share it if you want to (or don't, if you'd prefer not to), and don't worry about whether people like it or not. Speaking from experience, it's a lot better for your mental health in the long run that way.
The workshop is a lot more similar to social media than might be initially apparent, and it's easy to fall into the same trap of obsessing over how much other people like or dislike what you make and share.
He didn't asked for how good his map is, he asked for "why he's fame now". And in fact, it's not becausse of the map itself, his skills or whatever, but because of the map's name and supposedly content. Did you "played" the map? No? Yeah, i know, otherwise you would have recognized that the scene is not present, because of missing packaged mods. And that's what Ivan is talking about. The lack of any "quality control".