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Although ... there is one thing you could try, which is to re-factor genetic drift so it modifies the cost of all traits over time. But it would only work for people playing on mega-brutal, and it's really quite complicated ... but if you're interested in that approach have a look at https://steamhost.cn/steamcommunity_com/workshop/discussions/-1/626329187083663311/?appid=246620#c622954023416368691 (and there's a more in-depth discussion of the principles at https://steamhost.cn/steamcommunity_com/workshop/discussions/-1/617330406654972193/?appid=246620)