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A Request for Doom Rework
Doom New Rework Suggestion

(Q)Soul Blast
Doom ignites an enemy’s soul using the fire of hell that damage both physical and soul. Stuns and deals Magic Damage. When cast on an enemy or neutral creep, Doom consumes the target including the soul, acquiring any special abilities that it possessed if toggle on.

Range: 200
Damage: 80/160/240/320
Stun Duration: 0.6/1.2/1.8/2.4

Mana Cost: 80/100/120/140
Cooldown: 19/16/13/10

(W)Lord Of The Seven Hells
Doom carries his own hell that melts the weapon of the enemies. Doom gains chance to block Damage when being attacked.

When activated, Doom increased the chances and increased the radius of the Infernal Blade.

Proc Chance: 20%
Damage Block: 40%/60%/80%/100%
Bonus Proc Chance: 5%/10%/15%/20%
Bonus Infernal Blade Radius: 400
Duration: 10/12/14/16

Mana Cost: 60/70/80/90
Cooldown: 35

(E)Infernal Blade
Doom holding his Infernal Blade that passively carpets the nearby earth in flame, and Doom gains a chance to swings his burning sword that deal Pure Damage based on Max HP of the target.

Radius: 200
Damage per Second: 20/30/40/50
Chance: 15%/20%/25%/30%
Max HP as Damage: 4%/8%/12%/16%