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I'm just going to voxelize stuff for my project now.
https://cdn.discordapp.com/attachments/808841223363624960/1336236251543765043/image.png?ex=67a3127c&is=67a1c0fc&hm=33625da27c13436b8040579f21851dc16bc1c7d59438f3d738c8d81a5d5f52e7&
https://cdn.discordapp.com/attachments/808841223363624960/1336236251543765043/image.png?ex=67a3127c&is=67a1c0fc&hm=33625da27c13436b8040579f21851dc16bc1c7d59438f3d738c8d81a5d5f52e7&
https://cdn.discordapp.com/attachments/367338961808654336/1336222108405203008/xpulbx.png?ex=67a3ae10&is=67a25c90&hm=00a9ff2087ccbebc3236467c5e4578543cfe3d7ee8e79e5c0df52d90e7863452&
That third one is the pallet.
But you will need some sort of UV map, otherwise the game won't be able to understand how to color the object. Even something as simple as just having the palette as texture and then unwrapping all the faces to just lie within their color would suffice, but it needs that or it won't work.
Maybe the version of the model I originally tested with was saved with a mistake I made?