Rift of the NecroDancer

Rift of the NecroDancer

Play & Create Custom Rhythm Rifts
Find fresh community tracks to master, or use your own music to create unique stages! Drag and drop monsters while previewing your songs live in the level editor!
Bug: Cached Metadata in Editor
When I open my custom track, it's holding onto old metadata that's not actually in the saved info.json file. It seems like the editor application itself is holding onto old metadata for the track (title, author, subtitle, etc), which then overrides the correct values found in the info.json file.

Pretty frustrating, since I have to re-input the metadata every time I open the editor, or just keep the correct version of info.json handy so I can copy-paste it again after saving.
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You can manually load your level after you open the editor and it will correctly load the metadata. Editor doesn't override metadata on launch, because it doesn't actually loads the file what you save as a level. It looks like its opens some sort of autosave what stored separately. You can delete folder with your custom level and it still will load it on next session. For some reason this autosave doesn't save metadata correctly, so you need to load your actual save, what you do manually, after you open the program.
Thanks much for the info! Helped a lot.
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Showing 1-2 of 2 comments
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