RimWorld

RimWorld

RimWorld Workshop
Mods and scenarios for RimWorld. Mods can also be found at the Ludeon forums at ludeon.com/forums
drawSize xml tag not affecting weapons with an ideology style.
Hello I have a simple question in regards to weapon drawSizes. Whenever I set a drawSize for a custom weapondef I create, it works perfectly fine. But as soon as I assign an ideology style to it from a mod thats compatible, the weapon drawSize is set back to normal.

Is there a way to set custom drawSizes for ideology styles or another workaround?

Thx
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ideoStyles unfortunately don't allow much (if any) variations on them - the actual texture aside, they basically use which ever information is on the base Def of the item. It's a longstanding issue also with the orientation of weapons, since some people like to draw longer guns diagonally to get more 'pixel' out of the texture - as well as an issue with different shaders. Like you have troubles if the original item uses a simple texture and you want to use a mask for the ideoStyle...

There are SOME 'frameworks' enhancing styles - like I think one by Anthitei and iirc VE (Framework, or Memes & Structures) has some additional functionality. I don't remember from top of my head though if they have any for your specific situation.
Originally posted by tide{S}haper industries:
ideoStyles unfortunately don't allow much (if any) variations on them - the actual texture aside, they basically use which ever information is on the base Def of the item. It's a longstanding issue also with the orientation of weapons, since some people like to draw longer guns diagonally to get more 'pixel' out of the texture - as well as an issue with different shaders. Like you have troubles if the original item uses a simple texture and you want to use a mask for the ideoStyle...

There are SOME 'frameworks' enhancing styles - like I think one by Anthitei and iirc VE (Framework, or Memes & Structures) has some additional functionality. I don't remember from top of my head though if they have any for your specific situation.

I ended up solving my problem and answering my own question the next day but thanks anyways.
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