RimWorld

RimWorld

RimWorld Workshop
Mods and scenarios for RimWorld. Mods can also be found at the Ludeon forums at ludeon.com/forums
Ammunition & Weapon Types for Combat Extended 1.5
I plan on getting back in to making RimWorld mods after being away for a few years,

I need to re-locate where I stored my "Black Market Enclave" & Remnants of a Lost Land" Mod bundles in order to remember most of the modding I have done before.


At the moment I do plan on working with a local artist to create various firearms & ammo types.


*So far I am working on .17HMR (4.5mm) variants. That little, dinky cartridge that is under-rated on youtube.


When I'm not busy with IRL tasks, I spend my spare time studying topics that has given me some motivation to get back in to RimWorld modding.

I studied in Ballistics while I was checking out various Firing Ranges, I'm a nerd with a love for stats.

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Anyone has any ideas for calibers or Hediff Effects, drop them here. I'll see what I can do.

(* I am not able to create new features with C# yet, I haven't figured that out. Unless someone may be able to collab with me later on & help develop further ideas I have brainstormed, but have not been able to implement. *)