RimWorld

RimWorld

RimWorld Workshop
Mods and scenarios for RimWorld. Mods can also be found at the Ludeon forums at ludeon.com/forums
Is there a mod that makes pawn hauling less suicidal
I swear I'm getting sick of colonists walking into firefights or straight into burning buildings just because they absolutely NEED to haul that one bottle of go-juice that a raider dropped in the chaos. I know there can be zones and stuff but I want them to at least be able to walk up to an active firefight and go "Hey maybe I really shouldn't be trying to grab that pile of jade right now.' and then turn around and run.

Also, is there a mod to make it so that when pawns flee from danger, they'll run to a specific spot on the map? So instead of benny hill-ing themselves across the map trying to get away from an insectoid they can actually run it into the turret fields, or somewhere there's actually people to deal with the issue.