Door Kickers 2

Door Kickers 2

Door Kickers 2 Workshop
Unlimited gameplay via our in-game mission editor and extensive game moddability.
Question about mods
Will disabling a mod that adds a playable unit break that irreversibly, or it will it work again whenever you re-enable it?
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Showing 1-1 of 1 comments
depends on if unit is added, or replaced
in most cases just new save data-per-mod is added, thus as long as mod is loaded&save data is there it loads fine
In case of ARES it's mostly added unit instead of replacement (if i remember corectly only some weapons had to be reunlocked after)
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Showing 1-1 of 1 comments
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