S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl
S.T.A.L.K.E.R. 2 MOD SDK makes it possible to modify game assets and add content to craft unique adventures. Customize and build new experiences, and make the Zone truly your own!
Attachments for Guns?
Anyone working on mods that allow us to switch scopes for our guns? Or add a a grip? or different suppressors? I guess what I'm asking is if anyone is making a modular attachment mod for the guns in the game?
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Showing 1-2 of 2 comments
Bany 8 Jul @ 9:05am 
But you can do it just not for special and unique guns, and there is mod changing this as well. If you want more attachements then look for overhauls, most of them are just in alpha stage.
Originally posted by Bany:
But you can do it just not for special and unique guns, and there is mod changing this as well. If you want more attachements then look for overhauls, most of them are just in alpha stage.

I know you can already put attachments on guns, except the unique ones. To clarify I was hoping someone was either making or porting a mod over to steam's workshop that would allow more attachments to be used. For example, the AKM-74S has a scope attachment. Now I was hoping we could get red dot sights as well, since I've never found one for that gun.

I just want more options of attachments so I don't have to carry like 3-4 guns that are all gonna be used for a specific reason, rather then using 1-2 guns that I can customize for said conflicts in the ZONE. Like how I could do with the AR416, a gun you can customize with a suppressor, a holographic sight or sniper scope, etc etc.

Was just wondering if this was already being done here, I don't wanna run mods, from BOTH workshop, and nexus cause I've always heard it can lead to more issues. I'd rather run my mods from only one source.

thank you for the comment though.
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Showing 1-2 of 2 comments
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