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so, to edit the human entity (or ai, maybe) can be the way.
P.S.
1: Trigger on death
> not sure how to
2: Human entity explodes on death
> not sure how to
3: Breakable vest, explodes on break
> impossible, because non-human entities don't have subtractable health. Just break or undamaged.
#3 is what I'm trying to go for. Hopefully a later patch can add some functionality like vest health.