Goat Simulator

Goat Simulator

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Do you want a flying goat? Do you want a completely new map? The Steam Workshop gives you the ability to create anything you want using the same tools the developers used!
Spectre 11 Apr, 2015 @ 4:57pm
Want to rename a character
As a joke on a friend I want to rename one of the people, but I can't for the life of me figure out how. I tried changing the actorname in physical_materials and that didn't work so I changed it back then I tried changing the PhysName in GoatGame.int and no matter what the ingame text always uses the old name.

Can anyone point to what I need to change to rename the humans so for example it says "Kicked CustomNameHere" in the game?
Last edited by Spectre; 11 Apr, 2015 @ 4:57pm
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Showing 1-7 of 7 comments
wOngO 11 Apr, 2015 @ 7:54pm 
Nope sorry
Millzie_95 12 Apr, 2015 @ 1:04am 
Which goat are you using?
Spectre 12 Apr, 2015 @ 1:49pm 
Just the default goat. Are the human names somehow tied to which goat you select?
Geneosis 75 13 Apr, 2015 @ 12:52pm 
Well I don't know if it's possible to change that name directly from the level editor, anyway if you use some script there is a variable called mNPCName in the class GGNPCMMO that contain the actual name of the NPC ^^
Spectre 16 Apr, 2015 @ 9:23pm 
3 days and no satisfaction, all I wanted to do was rename a female like "Line" to "Kristy" you'd think after making FarCry 3 Rebalanced I'd be able to handle something simple like this! lol. Ah well thanks for the help anyway.
Spectre 2 May, 2015 @ 1:20pm 
Originally posted by Geneosis:
Well I don't know if it's possible to change that name directly from the level editor, anyway if you use some script there is a variable called mNPCName in the class GGNPCMMO that contain the actual name of the NPC ^^

Ok, after more work I noticed this is just for the MMO expansion and mNPCName only gets the name from a list that is located ??? Either way it's moot as I need the location for names in the base game to change not the MMO.
Last edited by Spectre; 2 May, 2015 @ 1:46pm
Geneosis 75 2 May, 2015 @ 1:53pm 
That's true, I thought you were trying to change the name of one of the NPC in the MMO when I read your message X)
If you want to change the name of any other random NPC, well it looks like you were really close with the plysical material thing, actually the name displayed in the game is stored in the variable mActorInGameName of the GGPhysicalMaterialProperty class. Anyway I still have no idea how to access this through the level editor... All I can say is that it should be located here: Pawn.Mesh.Materials[0].PhysicalMaterialProperty.
Last edited by Geneosis; 2 May, 2015 @ 1:57pm
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