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I'm not a developer, but I've been part of the Scenario Multiplayer community on RoN for over 5 years, so let me try to answer some of your questions
As far as guides... try this link from RonHeaven that might be helpful for the API that the Script Editor uses http://ron.heavengames.com/downloads/showfile.php?fileid=818
As far as the .tga files go, yea, you need white to be water and black to be land (it just has to....). It won't detect terrain height differences, just generic land and water. Make sure (for best results) to make the image the same pixel size as the size of the map you want to import to (so like Arena is like 200x00 I believe, for example).
As far as the DEM files, I've not worked with those, so I can't tell you much about those. I mostly use TGA to get my map outlines.
Here's a example image for a.tga
https://www.dropbox.com/s/8ggh9lxrecjlv07/Mid%20East%20tga.tga?dl=0
-Pimp
It would be far easier if we could just input an existing map then output it as targa - to see how it is done!