Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Experience Worlds Beyond Earth
Game modifications, scenarios, interface, and so much more. Explore the modding world of Beyond Earth, and when you're ready, download the SDK to create and upload your own.
Blueberryies 16 Apr, 2015 @ 8:51pm
Better fungal terrain.
I made superior fungal terrain by recoloring the fungal plants for the forests and grasslands tilesets so instead of all hazy blue colors some of the fungus are bright greenish yellowish or reddish just like real funguses and stand out well against the background fungal matting which is all darkblue-green color.

I am working on HD versions of all fungal world tilesets and improvements to all especially the hills which I dont currently like and marshes whcih should be more watery with larger fungus bulbs there.

Okay so Im doing all this for my own game, and already enjoying the results because previously I couldnt stay engaged in a fungal world game because everything looked the same but now Im adding color I find myself enjoying it a lot more.

So I thought perhaps others might like enhanced fungal tilesets to enjoy. Only I dont know how to upload my created mods.

Perhaps I could upload my assets and give them to someone else who can put them on the workshop for soemone else to use. I did notice the enhanced tilesets by a certain author on here, and he did a wonderful job with lush and particulalry desert terrains, but his fingal ones lacked color. Perhaps that author would like my versions with enhanced fungal colors, or even make his own versions of his mods with enhanced brighter colors for the fungal plants.

So whatever people want. Just let me know if youre interested or can help me get this stuff on the workshop. Im not particular how it gets onto the workshop whether you take my assets and do it or tell me how to do it or whatever.
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Blueberryies 16 Apr, 2015 @ 8:54pm 
Oh also as I mentioned I am working on making ultra HD versions of the tilesets for added detail. This would go well with some mod that allowed the camera to zoom in further.

I can also make models with 3ds but dont know what model format BE uses as I havent got the SDK for BE yet, only been playing around with 2d art asets for my own personal use.

Later if working with BE is rewarding and people like this stuff I might make or convert over some real alien models and put Ellen Ripleys Aliens into the game along with eggs and bursters.
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