Blade Symphony

Blade Symphony

Blackmarket Armory
Make your own masks, swords, and other content and upload them to the game, viewable immediately by other players.
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Nero 14 30 Oct, 2014 @ 5:33pm
Github map files
Can the most up to date VMFs be updated to github?
would it be possible to get the UVW templates of models like the truck model for tetexuring?
while im at it i thought i should report that the smoke particles in smoke_blackbillow dont find the materials they need to render and/or don't render when present in a map, at least for me.
Last edited by Nero; 31 Oct, 2014 @ 9:58am
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Showing 1-4 of 4 comments
KindredPhantom 31 Oct, 2014 @ 1:16pm 
Originally posted by Nero:
Can the most up to date VMFs be updated to github?
would it be possible to get the UVW templates of models like the truck model for tetexuring?
while im at it i thought i should report that the smoke particles in smoke_blackbillow dont find the materials they need to render and/or don't render when present in a map, at least for me.
Could you post a screenshot to show the problem with smoke particles?
fug4life 31 1 Nov, 2014 @ 1:58am 
The smoke particle you're refering to was never used, its a test particle made by Valve see other source engine games or sdks.
Nero 14 1 Nov, 2014 @ 10:04am 
D: but it would be perfect for my car crash, is there a way I can use it?
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