Blade Symphony

Blade Symphony

Blackmarket Armory
Make your own masks, swords, and other content and upload them to the game, viewable immediately by other players.
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Nero 14 5 Nov, 2014 @ 6:24pm
Hammer Texture Bug
When I import a model into a map my textures go from this http://imgur.com/Y1Gc7Qi,AyGF7Go#0
to
http://imgur.com/Y1Gc7Qi,AyGF7Go#1
Deleting the model and selecting the brushs reverts the bug.
Last edited by Nero; 5 Nov, 2014 @ 6:25pm
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Showing 1-8 of 8 comments
fug4life 31 6 Nov, 2014 @ 5:53am 
Both images look the same can you describe?
Nero 14 6 Nov, 2014 @ 6:19am 
They should be an album, the first one has a normal texture, the second has a model in the center of the page.
When I import a model, the texture scale goes from its normal .25 to extremely low (although it doesnt change actually). I had to turn the texture scale up to 4 to make it look normal with a model, and certain camera angels would make the texture render at its actual scale.
Last edited by Nero; 6 Nov, 2014 @ 6:28am
fug4life 31 6 Nov, 2014 @ 9:56am 
Is this with any model? Or just that model? Also are you using our SDK hammer or a different version?
Nero 14 6 Nov, 2014 @ 9:59am 
Im using your SDK, and Im not sure if it is every model, so far im sure any of the roof models of temple do it, but I dont have any of those on current project with the bug...
in the map from above, adding additional models alongside the roof model fixes the bug.
https://www.dropbox.com/s/4jez943tfuchn8y/Hammer%20Texture%20Bug.mp4?dl=0
https://www.dropbox.com/s/7ut8s9iapkugkzo/Hammer_texture_2.mp4?dl=0
Last edited by Nero; 6 Nov, 2014 @ 10:18am
fug4life 31 6 Nov, 2014 @ 3:56pm 
I think it the LOD's just bugging out.
Nero 14 6 Nov, 2014 @ 4:13pm 
Is there a way to fix it?
Nero 14 6 Nov, 2014 @ 6:30pm 
Also, would you guys like reports of models with weird things (the model above has its collision model like 10 feet above the model itself, it makes for a weird bounding box in hammer)?
KindredPhantom 7 Nov, 2014 @ 12:58pm 
Originally posted by Nero:
Also, would you guys like reports of models with weird things (the model above has its collision model like 10 feet above the model itself, it makes for a weird bounding box in hammer)?
Yeah, go for it.
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