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Also, playtest in Sprint mode as well as in the level editor. The timing for rotating/moving objects is different in Sprint than it is in the testing mode included with the editor.
As per the checkpoints, make sure they're facing the correct direction and aren't upsidedown. There is a tools menu with plenty of one-click buttons to do things such as rotate an object exactly 180 degrees on it's local axis (or global axis).
It's also perfectly okay to submit a track with no decoration/buildings/etc. As long as it plays well, it doesn't have to look good. You can always add updates to it later. Be mindful however that the leaderboards for your tracks cannot be cleared right now, so if someone finds a skip on your track and you fix it, the only way to remove the times from the leaderboard is to take your track off the workshop and upload it as a new item.
I'd suggest if you really want to try to weed out skips, come to the Distance IRC[survivethedistance.com] and ask one of us to playtest your track before you upload it to the workshop (you can send us the .bytes file from "USER\Documents\My Games\Distance\Levels\My Levels"); we'll be glad to look over your track and give feedback before you upload it.
@Razerback I'd suggest posting this on the official forums, maybe go through it, format it some, and make sure everything reads well.
It is nice you guy's are giving tips to the newer builders so they know what to expect (I think there should defenitly be a sticky for this on the general forum, maybe with some screenshots of how not to make obstacles) but you have to understand not everybody will follow the advice, some will just not care.
My main gripes with the workshop at the moment is that people can still change tracks once they are uploaded. This just makes it easier for people to not really finish the track, upload it and just think 'i'll make changes later if needed' wich is not a good way in my opinion. Or like mentioned, exploit a glitch, fix it afterwards and mess up the leaderboards.
"Forcing" people to make sure it's a quality track from the start by stopping them from editing the track afterwards should be a thing. (I don't know if this already exist) But in turn we should be able to let people/friends test workshop tracks in progress online trough invites.
Maybe some kind of sticky where people can put their names if they want to test other people's tracks before uploading would be a good idea, because from my experience the best way to improve your building skills for a game is having feedback from people who know what they are doing.
And I think everyone will agree that quality trumps quantity.
Edit: I also feel there should be some developer pick system (ingame) or dev workshop playlist, where the devs add tracks they feel are worthy and showcase them.
+1
I like difficult. What I don't like is a random barrier that pops down from the ceiling as I jump over a hurdle - and instantly sends me to the previous checkpoint that's over 10-30 seconds back from where I was, with zero prior indication until it's already too late to avoid it. That's just trolling.
Also, please give some indicator at the start of the track as to what's enabled and disabled. I shouldn't have to do a jets/jump/wings check when I begin a track I haven't seen before.
The ability of resetting a leaderboard would be horrific. Imagine spending an hour for a perfect run, just for the creator to reset te leaderboard the next day because #reasons. It would kill the leaderboards imo.
Also, I would like to point out that when it comes to racing, the times you put in in a sprint shouldn't vary by much more than a second, so topping the leaderboards again shouldn't be difficult. And if a tenth of a second is that important, you're exactly the kind of person that the trolls are trying to upset, no?
If you have a sprint that should be about a minute and a half, and a dozen people put in a times of less than half a minute, the leaderboard needs to be reset.
Maybe what needs to happen is that times on the global leaderboard should expire after 60 days or something.
The solution: don't let people change the track once it's uploaded. This also gives that extra motivation to fully check a map for bad parts before uploading and introduces a higher standard. Now people can just throw it on the workshop while thinking they will change the bad parts later, with this system they will make sure it's a good track, or they won't and then you'll now easily who's tracks you don't have to download.
Also "Oh I missed changing the color of one popup blocker (or etc.)"
Any decorative/color changes also couldn't be made if the author simply forgot something. Also, people couldn't upload WIP tracks, fzeroman has a lot of WIP tracks uploaded that play well already but he's working on the ascetics still.
My track would have never been uploaded if I couldn't edit it afterward, I still have a lot of decoration to add but no drive to do so atm.
The real issue is whether or not a creator will be a troll; if they are, and the level is really good, then what is stopping somebody honest from resubmitting that same level and moderating the leaderboard properly?
Then don't share it before it's finished. I make tracks too, for a different game, where you can't edit tracks afterwards so I have to make sure everything is good when you share it. I don't see the problem with that. Sure less quantity, but the upside is more quality. You just learn from your mistakes and move on. And yes, it can take a month or two to finish one track depending how much time you spend on it.
Don't know what you mean with WIP tracks.
Yes I agree, in theory it could work, but from experience I know there are alot of trolls out there. And why would you take someone else's level and share it under your name when you didn't even make it. So you are saying I can download all the good levels and just upload them under my name? Weird that's even possible without editing the file.
Still. I don't think it's a good idea for everyone to be able to just change things on their levels if you want leaderboards to be important
What should be done about the leaderboard then?
Otherwise, it doesn't matter. Awful levels with troll creators can rot, and good levels with good creators can flourish.
If a creator is being a troll, then Refract can take away thier leaderbaord moderating privileges, moderating the moderators.